Update 0.0.2
Gloop: A Viscous Cycle » Devlog
Audio/Visual:
- Added intro sequence
- Added Canister animations
- Added Canister SFX
- Added melee SFX
- Added new music in level
- Updated main menu music
- Added Evolution for Enemy - Enemy sprite changes every 2 upgrades
- Menu buttons added
- Added display for Upgrade Icons in Player's HUD
- Added Dynamic Camera
Gameplay:
- Added Upgrades and 2 Sets
- Added Dash for Viola
- Fixed stacking stats on Enemy
- Upgrades info gets split between Viola and Enemy
- Added Stat Assignment to the Enemy
- Added freezeframe mechanic (currently on melee hits)
- Added functionality of Enemy stat upgrades
- Added melee damage for Enemy
- Slight adjustments to Enemy behavior
- Fixed issue where only one Upgrade Card would show up
- Small balance changes in Stats
Files
Gloop 0.0.2 101 MB
Sep 06, 2025
Get Gloop: A Viscous Cycle
Gloop: A Viscous Cycle
| Status | In development |
| Authors | Ars Vanitas, wojtovix |
| Genre | Action |
| Tags | Fast-Paced, Pixel Art, Roguelike, Sci-fi |

Leave a comment
Log in with itch.io to leave a comment.